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Total votes: 32
October 3, 2006 - 9:00pm
Crytek Studios and Ubi Soft Entertainment have released the latest patch for Far Cry.
This patch will update Far Cry to version 1.4 and apply the following changes:
This patch will update Far Cry to version 1.4 and apply the following changes:
General changes
* Added remakes of assault maps (Project FiXit).
* Closed several security holes.
* Joypad support has been added.
* Several console commands have been deactivated and are only available in DEVMODE.
* Closed several security holes.
* Joypad support has been added.
* Several console commands have been deactivated and are only available in DEVMODE.
Multiplayer General changes
* Added automatic kicking of team killers for violating default limit (integrated with PunkBuster).
* Added broadcasting and spawn messaging capability.
* Added central red-dot to the scope of the sniper rifle.
* Added command allowing gameplay to commence at any specific flag point for training.
* Added first person spectator view, however it is considered beta and will not be officially supported.
* Added GUI buttons for players to easily vote.
* Added GUI voting panel to initiate votes for map changes and kicking players.
* Added ingame server administrator panel for real time GUI admin capability.
* Added ingame text flood kicking (integrated with PunkBuster).
* Added IP and server name to scoreboard.
* Added a Join server by IP function.
* Added a disable voting option.
* Added option to remove enemy nametags from crosshairs.
* Added team kill punish and forgive system.
* Fixed 'CD Key In Use' issue with automatic server kick.
* Fixed binocular/sniper rifle bug.
* Fixed bug in mp_airstrip which lead to a server crash.
* Fixed bug where players were missing their scoreboard (getting refreshed automatically now).
* Fixed gameplay issues on mp_jungle.
* Fixed grenade bug.
* Fixed scoreboard, it now properly displays ping.
* Inflatable boat can sustain an increased amount of damage.
* Server browser list updated for easy navigation. Many filters and a favourite server section added as well.
* Added broadcasting and spawn messaging capability.
* Added central red-dot to the scope of the sniper rifle.
* Added command allowing gameplay to commence at any specific flag point for training.
* Added first person spectator view, however it is considered beta and will not be officially supported.
* Added GUI buttons for players to easily vote.
* Added GUI voting panel to initiate votes for map changes and kicking players.
* Added ingame server administrator panel for real time GUI admin capability.
* Added ingame text flood kicking (integrated with PunkBuster).
* Added IP and server name to scoreboard.
* Added a Join server by IP function.
* Added a disable voting option.
* Added option to remove enemy nametags from crosshairs.
* Added team kill punish and forgive system.
* Fixed 'CD Key In Use' issue with automatic server kick.
* Fixed binocular/sniper rifle bug.
* Fixed bug in mp_airstrip which lead to a server crash.
* Fixed bug where players were missing their scoreboard (getting refreshed automatically now).
* Fixed gameplay issues on mp_jungle.
* Fixed grenade bug.
* Fixed scoreboard, it now properly displays ping.
* Inflatable boat can sustain an increased amount of damage.
* Server browser list updated for easy navigation. Many filters and a favourite server section added as well.
Multiplayer Gameplay changes
* Added MP5 and Shocker to Assault game mode.
* Added occlusive damage to vehicle explosions (player cannot die due to an explosion while behind a solid object any more).
* Fall damage reduced.
* General weapons balancing improved.
* Health and armour adjusted amongst the classes to give the grunt the most, engineer medium and sniper least.
* New OICW grenade launcher interface.
* New RL fire mode.
* Server and client optimisations for smoother gameplay.
* Stamina increased by 50%.
* Sticky bombs replaced with 'Beta' C4.
* Wrench now has melee capability.
* Added occlusive damage to vehicle explosions (player cannot die due to an explosion while behind a solid object any more).
* Fall damage reduced.
* General weapons balancing improved.
* Health and armour adjusted amongst the classes to give the grunt the most, engineer medium and sniper least.
* New OICW grenade launcher interface.
* New RL fire mode.
* Server and client optimisations for smoother gameplay.
* Stamina increased by 50%.
* Sticky bombs replaced with 'Beta' C4.
* Wrench now has melee capability.
Documentation
* Features Manual for Far Cry(tm) Patch 1.4 (A detailed description about the newly added features).
* Server Command Table (Lists all the new commands available for Far Cry(tm) in multiplayer with explanations).
* Project Fixit (A detailed explanation of changes from the stock assault maps).
* Server Command Table (Lists all the new commands available for Far Cry(tm) in multiplayer with explanations).
* Project Fixit (A detailed explanation of changes from the stock assault maps).
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version: v.1.0.4
General fixes for the patch
Fixed several issues with customize controls
Multiplayer
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General
Improve stability on multiplayer maps.
Fixed the crash when the player was planting explosives.
Fixed several crashes.
Fixed bug where user was unable to jump on certain surfaces.
Fixed bug where players could become invisible.
Fixed bug with 3D weapon images in Decoding menu.
Fixed bug where weapons could disappear after completing objectives in Co-op.
Fixed bug where users could get stuck in Loadout screen in Co-op.
Removed “Reloading” shout after user shoots the bow.
Parties will no longer be allowed to numerically unbalance games.
Improved and fixed several issues with host migration.
Connection degradation will now properly trigger a host migration.
Fixed several bugs with Loadout menu.
Fixed bug that could display a profile restriction message when trying to join a lobby.
Fixed bug where users could get stuck in 3rd person in Custom games.
Fixed bug with Flamethrower not doing any damage in certain circumstances.
Fixed bug where “Player is on the way” tag could stick to downed players.
Fixed bug where clients could remain on black screen if host left the game.
Fixed bug where Fire Arrows did not do fire damage.
Fixed bug where Long Distance Kill was not awarded.
Fixed bug where Tag Assist was not awarded.
Fixed bug where Killcam wasn’t shown in certain circumstances.
Fixed bug where Survival Instinct was not cancelled properly.
Fixed bug where Psych gas could get dropped in the wrong place.
Fixed bug where Psych gas could affect players outside of the deployment area.
Fixed bug where users could get stuck when killed by Poison gas.
Fixed bug where other player’s footstep sounds sometimes did not play behind you.
Fixed bug where sound could get muffled when being revived.
Fixed bug where user could get de-synced if killed in mid-air
Map Editor
Added information for Player Map playlists.
Improved available space for Player map names in lobby.
Fixed bug where User made maps wasn’t downloaded properly in lobby.
Fixed bug that made the user stuck when igniting Firestom nodes on certain maps.
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Single Player
General
Fixed the accessing bug for the camera and the throwing rocks.
Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
Fixed the bug with the weapon models staying on screen / stuck on the charatcer arm.
The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable.
The objective is now properly updated after Jason burns the weed fields.
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New options the hide the HUD are now available in the option menu.
Add support for downloadable content.
Fixed the issue when the user was becoming invincible after failing mission 'Black Gold' several times.
The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' mission.
Far Cry 4 V 1.4 Patch Download Pc
Fixed the issue when Sam was no longer in the jeep's turret after placing two bomb and being kill several time in 'Black Gold' mission.
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Sam is no longer getting stuck when the user destroy an enemy car.
Report problems with download to [email protected]
4 V S Of Big Data
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Far Cry 3 - Ziggys v.3.21 | mod | 68.4 MB | 2/17/2016 | 87.9K | 830 |
Far Cry 3 - v.1.0.5 | patch | 259.8 MB | 3/5/2013 | 65.5K | 450 |
Far Cry 3 - Swartz mod Compilation v.1.4 | mod | 3.1 MB | 2/17/2013 | 43.7K | 222 |
Far Cry 3 - Language Selector | mod | 395.1 KB | 4/16/2016 | 16.6K | 205 |
Far Cry 3 - High Tides DLC | addon | 219.3 MB | 2/5/2013 | 31.5K | 81 |
Far Cry 3 - v.1.0.2 | patch | 255.4 MB | 12/5/2012 | 24.5K | 73 |
Far Cry 3 - Far Cry Remake | mod | 3.5 MB | 9/25/2013 | 17.8K | 67 |
Far Cry 3 - Dead Cry v.Open Beta | mod | 185.2 MB | 4/5/2014 | 23.2K | 57 |
Far Cry 3 - v.1.0.4 | patch | 259.8 MB | 12/21/2012 | 13.1K | 48 |
Far Cry 3 - Far Trouble - Part One | mod | 176.8 MB | 3/15/2015 | 14K | 45 |
Far Cry 3 - v.1.0.1 | patch | 256.9 MB | 11/30/2012 | 10.4K | 42 |
Far Cry 3 - Industrial Base | mod | 3.2 MB | 12/15/2016 | 4.1K | 42 |
Far Cry 3 - v.1.0.3 | patch | 255.3 MB | 12/14/2012 | 8.8K | 39 |
Far Cry 3 - Far Cry 3: Redux v.1.2 | mod | 70.3 MB | 8/19/2019 | 0 | 35 |
Far Cry 3 - Toggle HUD and disable flashing objects (DX11 only) v.2.0 | mod | 5.7 MB | 9/2/2018 | 1.4K | 30 |